Finally, we are here with our semi-delayed project C64 Posters, which is dedicated to re-produce the posters of the most played and anticipated games of C64 from their covers, box arts.
Actually we have been working on this idea for quite some time; but due to the lack of resources, time, real-life issues/problems we were all postponing it, because we are trying to do our best.
With this site, we are willing to give some joy to our fellow gamers, sceners and collectors who still spend time on their good old C64 or want to see a piece of art at their home or office from the old days…
C64 Posters – How did we came up with the idea?
Being a C64 enthusiast, (scener, swapper, gamer, graphician) for a long time, we always had the urge to have the most beautiful posters of the C64 Games on our walls. For quite some time, we have been browsing the internet, ebay and forums to examine if we can find suitable C64 Posters just for our own collection, but we were unable to find a proper website which made them on a really high-resolution. Finally we came up with the idea of re-producing Commodore 64 Games Posters from box arts, covers, other posters.
What is the fuss about making C64 Games Posters?
At first, the idea of making C64 Posters sounded quite easy, but as you start planning and trying to making progress, it became difficult and difficult. There are several reasons for these difficulties.The Audience: We are talking about a platform on the market that does not exist since 1995 and after 20 years, it will be quite difficult for us to catch the auidience (yes it is 2015, damnit!!) because you cannot find them easily today, if you do not know where to look 🙂 The Games: A lot of sources indicate that between 1982-1995 there were 10.000 games released commercially for Commodore 64, although some sources indicate that this number goes up to 20.000. Here’s the catch: Finding un-altered and un-damaged original boxed games with everything in it (in a good condition, of course) is the most difficult task we are facing. There are some friendly-websites like who have scans of covers but, it was not enough for us, though we needed a custom scanned-size. The Team: After decades, if you missed collecting the games, info, know-how, etc… it becomes a pain in the ass to search for the right people for the project. Clearly with one person without past experience, it is nearly impossible for you to become successful. Anyway we are (still) trying to do our best with the team, and we are always open to suggestions, gestures, ideas for the project and the team…